Audio Only - What's the Deal?

Video is at the heart of everything we do at Codemill. Not surprisingly though, as video usually comes with audio, the audible part of the content is equally as important.

Lately, several customers have asked about audio-only workflows and what Accurate Player would look (sound?) like. And no, we aren’t rebranding as Accurate Audio (yet). Some of these use cases include;

  • Listening to separately ingested audio tracks, to quickly identify content
  • Tagging audio segments, for machine learning purposes, using Accurate Player with our Timeline SDK component
  • Previewing audio, before the related video asset has been restored from archive storage
  • To audit and identify specific audio profiles (e.g. 5.1, 7.1 surround sound), by solo/muting discrete audio channels

What does this mean in practice?

Accurate Player SDK includes a specific audio software component, called the VU-Meter, though that’s not what’s in the spotlight here. What we’re talking about is enhancing our frontend Accurate Player framework and backend APIs, enabling users to focus on audio playback accuracy only. Whether that means one, or many audio tracks, being played back frame accurately and in sync with each other.

Accurate Player is still there, it just isn’t being used for video playback. The example below still shows our player but it could easily be hidden (via CSS), to display only the Timeline component, for audio only sessions.

audioonly.png

To find out more about using Accurate Player for audio-only workflows, check out this example in our public GitLab repository.


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